发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of discriminating by what kind of action external force is caused when the external force is applied. SOLUTION: The game machine (a Pachinko game machine 100) for playing a game by hitting a game ball from a hitting device 292 operated by an operation handle 113 to a game area 103 formed on a game board 101 includes: a detection part 20 for converting the change of the external force applied to the game machine to a voltage and outputting it; filter means 34 (a first filter means 34a, a second filter means 34b) for making the voltage output from the detection part 20 pass through separately for the respective voltages of a plurality of frequency bands; and comparison means 36 (a first comparison means 36a, a second comparison means 36b) for comparing the voltages (a first measured voltage, a second measured voltage) of the plurality of frequency bands which have passed through the filter means 34 with thresholds (a threshold for distortion, a threshold for hitting) provided for each of the plurality of frequency bands. The detection part is provided to an operation part. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010124999(A) 申请公布日期 2010.06.10
申请号 JP20080301492 申请日期 2008.11.26
申请人 KYORAKU SANGYO KK 发明人 WATANABE NAOYUKI
分类号 A63F7/02 主分类号 A63F7/02
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