发明名称 VIDEO GAME SYSTEMS AND METHODS FOR PROVIDING SOFTWARE-BASED SKILL ADJUSTMENT MECHANISMS FOR VIDEO GAME SYSTEMS
摘要 Video game systems and methods provide one or more software-based skill adjustment mechanisms for video game systems to adjust a difficulty level of the video games based on an existing skill level or game play of a player. The difficulty level of the video games is adjustable to correspond to an existing skill level of the player for removing digital blocks from a digital matrix, clearing digital complete horizontal lines from the digital matrix and/or avoiding game ending conditions. The difficulty level of the video game may be adjusted to facilitate skill-building game play for the player. The difficulty level of the video games is adjustable during game play that is approaching or leading to a game ending condition via software for one or more primary and/or secondary skill adjustment mechanisms. The one or more primary and/or secondary skill adjustment mechanisms include matrix dimension adjustments, line clear adjustments, level and fall speed adjustments, piece adjustments and/or a top-out, lock-out and/or block-out meter.
申请公布号 US2010144424(A1) 申请公布日期 2010.06.10
申请号 US20090550854 申请日期 2009.08.31
申请人 TETRIS HOLDING LLC 发明人 ROGERS HENK B.;PAJITNOV ALEXEY L.
分类号 A63F9/24;A63F13/00 主分类号 A63F9/24
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