发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which wastes less time for transmission and reception in transmitting information such as a game status from a main control board to a sub-control board. SOLUTION: A program for controlling the progress of a game includes a first processing for determining the game status, a second processing for determining a special symbol, and a third processing for determining a variable pattern and has processing for transmitting one command including at least two pieces of information out of three pieces of information determined by the first processing, the second processing, and the third processing to the sub-control board 102. After a main CPU101a finishes the first processing, the second processing, and the third processing performed by following the program for controlling the progress of the game, the main CPU transmits one command including at least two pieces of information out of three pieces of information determined by the first processing, the second processing, and the third processing. A CPU for a performance controls a performance by following one command which has been received and a prescribed program for a performance. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010125090(A) 申请公布日期 2010.06.10
申请号 JP20080303438 申请日期 2008.11.28
申请人 KYORAKU SANGYO KK 发明人 KUMADA TOYOO
分类号 A63F7/02 主分类号 A63F7/02
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