摘要 |
<p><P>PROBLEM TO BE SOLVED: To provide a system and method for dependency graph evaluation for animation. <P>SOLUTION: Aspects include systems, devices, and methods for evaluating a source dependency graph and animation curve with a game system. The dependency graph may be evaluated at an interactive rate during execution of a game. The animation curve may describe change in a state of a control element over time. Subnetworks of the dependency graph may be identified and evaluated using a plurality of processors. <P>COPYRIGHT: (C)2010,JPO&INPIT</p> |