发明名称 GAME MACHINE, CONTROL METHOD OF GAME MACHINE AND PROGRAM
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine in which a player can properly set a playing time of a game. <P>SOLUTION: In the game machine 201, time lengths are respectively coordinated with scenes to be presented to the player. A time receiving part 205 receives an input of a limit time from the player. An operation receiving part 206 receives input of a game operation from the player. An extracting part 207 extracts candidates of the scenes to be subsequently presented from the game operation and the scene presented at present. A selecting part 208 selects any of the candidates as the scene to be presented next when there is a candidate of the extracted candidates in which the coordinated time length is a value obtained by subtracting a present time from the limit time or smaller. When the scene to be presented next is selected, a presenting part 209 presents the selected scene to be presented next to the player in place of the scene presented at present. <P>COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010119588(A) 申请公布日期 2010.06.03
申请号 JP20080295741 申请日期 2008.11.19
申请人 KONAMI DIGITAL ENTERTAINMENT CO LTD 发明人 MORI SHOJI
分类号 A63F13/10 主分类号 A63F13/10
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