发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine that keeps a player to be continuously entertained through the thrill of playing a game. SOLUTION: If a game ball enters a prize winning gate, a normal pattern is drawn. If a game ball wins a jackpot, a second start aperture is left open for a predetermined length of time. If a game ball enters first and second start apertures, a specific pattern is drawn. If a jackpot is won as a result of the lottery of the specific pattern, a round game is played, and a time shortening condition is brought about thereafter. The time required to draw an ordinary pattern is usually set to ten seconds, and to one second in the time shortening condition. If a small prize is won as a result of the lottery of the specific pattern, an intermediate changing and shortening condition is brought about. The time required to draw a normal pattern in the intermediate changing and shortening condition is set to five seconds. The frequency at which the intermediate changing and shortening condition is set differs between the high and low chances in winning in the play. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010119412(A) 申请公布日期 2010.06.03
申请号 JP20080292934 申请日期 2008.11.17
申请人 KYORAKU SANGYO KK 发明人 SATOU AKIYOSHI
分类号 A63F7/02 主分类号 A63F7/02
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