发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To increase excitement and enjoyment of a game in a case where a determination to produce a jackpot is made before an operation-start condition of a variable display is established. Ž<P>SOLUTION: When a winning-time determination result specifiable by an operation-start win specification command transmitted from a main board is a "sudden probability variation", a performance control CPU mounted on a performance control board can determine a retention display mode to be a "blue display". Meanwhile, when the winning-time determination result is a "regular (jackpot)", the performance control CPU can determine the retention display mode to be a "red display". Alternatively, a performance operation to become a sudden probability variable small-winning performance or a sudden probability variable small-winning consecutive performance is executed when operation-start winning specification data indicating a "sudden probability variable (jackpot)" and a "small winning" are read from an operation-start winning information buffer. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2010119877(A) 申请公布日期 2010.06.03
申请号 JP20100051179 申请日期 2010.03.08
申请人 SANKYO CO LTD 发明人 NAKAJIMA KAZUTOSHI
分类号 A63F7/02 主分类号 A63F7/02
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