摘要 |
<p><P>PROBLEM TO BE SOLVED: To enhance the game properties by utilizing special actions such as a special attack. <P>SOLUTION: A weapon point is added when a player character PC executes the attacking motion with a weapon, and a body point is added when the character executes a body attacking motion. The added points are mapped and displayed in a special (SP) attack gauge 10. When the weapon point and the body point reach prescribed special attack permitting condition values, a special attack can be put into motion. When these points reach prescribed level-increase permission condition values, the level can be increased. When the level is increased, the upper limit value in the SP attack gauge 10 is increased, and accordingly, the mapped model is changed. <P>COPYRIGHT: (C)2010,JPO&INPIT</p> |