发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine that prevents a game shop side from conducting an illegal act of intentionally raising the hitting rate to call players when starting a sales by clearly discriminating the restoration of power-on caused by an illegal act from the restoration of power-on caused by a force majeure like a power failure and by the game machine catching the illegal act and notifying the shop stuff of the game condition. Ž<P>SOLUTION: The main control board 101 controlling a game condition includes a main RAM101c that decides the game condition and memorizes the information of the game condition by a capacitor even if the power supplied to the game machine stops. Then, if a game ball does not pass through a normal symbol gate 8 provided in a game area 6 for five minutes or more, a rendition control board 102 decides a high-probability game condition, then decides the probability change mode for notifying a liquid crystal display unit 13 of the high-probability game condition, and notifies the liquid crystal display unit 13 of the high-probability game condition after power restoration. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2010104602(A) 申请公布日期 2010.05.13
申请号 JP20080280318 申请日期 2008.10.30
申请人 KYORAKU SANGYO KK 发明人 YAMADA YUTAKA
分类号 A63F7/02 主分类号 A63F7/02
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