发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine which enables a player to keep a desire to play without feeling bored even when the same game state continues. Ž<P>SOLUTION: In a non time shortening game state, the variation time of normal patterns is controlled to the prescribed time. When a jackpot pattern with time shortening is determined by the drawing of a jackpot and a time shortening game state is attained after the end of a jackpot game, the variation time of the normal patterns is controlled to be shortened. The time shortening game state is ended usually when the variable display of special patterns is performed 50 times at maximum. Also, when a time shortening variation number-of-times change pattern is determined by the drawing of the jackpot, a time shortening variation number-of-times change opportunity is set. When the jackpot pattern with time shortening is determined in the time shortening variation number-of-times change opportunity, the time shortening game state generated after the end of the jackpot game continues until the variable display of the special patterns is performed 100 times or 10 times at maximum. The plurality of time shortening variation number-of-times change patterns are provided, and the upper limit number of times of being set is different depending on the patterns. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2010099258(A) 申请公布日期 2010.05.06
申请号 JP20080273269 申请日期 2008.10.23
申请人 KYORAKU SANGYO KK 发明人 SUEMATSU TAKAHIRO;MOMOSE TOMOYA;AMANO TAKAYUKI
分类号 A63F7/02 主分类号 A63F7/02
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