发明名称 GAME DEVICE, METHOD FOR CONTROLLING GAME, INFORMATION RECORDING MEDIUM AND PROGRAM
摘要 A time memory unit (201) stores player's operable time (S) and a move memory unit (202) stores move information indicating whether or not it is the player's move. When a progress unit (206) receives an input from the player, the progress unit updates the move information indicative of the player move stored at the move memory unit (202) to move information indicative of a next person and advances the game in accordance with the input. A lapse time measurement unit (205) measures a lapse of time from the time when the move information stored at the move memory unit (202) was updated to move information of the current player to the time when the move information is updated to move information of the next player. When the lapse of time is the excess of a predetermined threshold time, a time update unit (207) updates the time memory unit (201) to reduce the operable time by the time that is longer than the excess time.
申请公布号 KR20100043239(A) 申请公布日期 2010.04.28
申请号 KR20107003416 申请日期 2009.03.04
申请人 KONAMI DIGITAL ENTERTAINMENT CO., LTD. 发明人 MORI SHOJI
分类号 A63F13/10;A63F13/00 主分类号 A63F13/10
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