发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To improve game amusements in a continuation performance. SOLUTION: In the case that a variable display result in the variable display of decorative patterns corresponding to the holding number "3" of the continuation performance based on holding data stored in a first special pattern holding storage part becomes a "ready-to-win losing", when a second start condition is established and the variable display result of the decorative patterns becomes a "non ready-to-win losing" during the execution of the continuation performance, a part of a performance operation in the continuation performance is executed by the variable display of the decorative patterns based on the establishment of the second start condition instead of the variable display of the decorative patterns based on the establishment of a first start condition initially defined as the one for executing a part of the performance operation in the continuation performance. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010082286(A) 申请公布日期 2010.04.15
申请号 JP20080255818 申请日期 2008.09.30
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;ANDO MASATO
分类号 A63F7/02 主分类号 A63F7/02
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