发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine that can eliminate the monotony of a play in a normal game. Ž<P>SOLUTION: A game board includes at least a first start pocket 9, a second start pocket 27 provided at a position where a game ball hit out to enter the first start pocket 9 cannot enter, and a third start pocket 10 where the game ball is controlled to go into a first condition where no or less ball can be entered or a second condition which has more game ball entering chances than the first condition. The control means 100 can make the third start pocket 10 move to the time-shortening game condition of the second condition whose control rate is higher than the first condition after the finish of a specific special game and also, when moving to the time-shortening game condition after the finish of the specific special game at a chance for the game ball to enter either one of the first start pocket 9 or the second start pocket 27, controls the third start pocket not to move to the time-shortening game condition after the finish of the specific special game at the chance for the game ball to enter other start pocket, depending on whether the game condition is in the low-rate game condition or in the high-rate game condition. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2010082128(A) 申请公布日期 2010.04.15
申请号 JP20080253562 申请日期 2008.09.30
申请人 KYORAKU SANGYO KK 发明人 SATOU AKIYOSHI
分类号 A63F7/02 主分类号 A63F7/02
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