发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of increasing a player's excitement and enjoyment of a game in a time when the player cannot continue the game. Ž<P>SOLUTION: On condition of measuring 4.1 seconds from starting the previous variable display of symbols on symbol display areas (21L, 21C and 21R), a main CPU (31) of a Pachinko slot machine (1) starts the variable display of symbols on the symbol display areas (21L, 21C and 21R) in response to a game start command signal. On condition that BB related to the operation of a bonus is carried over as an internal winning combination, when a player operates stop buttons (7L, 7C and 7R) within a time before elapsing 4.1 seconds from starting the previous variable display of the symbols on the symbol display areas (21L, 21C and 21R), a sub CPU 81 notifies that the BB is determined as the internal winning combination. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2010075479(A) 申请公布日期 2010.04.08
申请号 JP20080247740 申请日期 2008.09.26
申请人 UNIVERSAL ENTERTAINMENT CORP 发明人 SUGAYA SHOTARO
分类号 A63F5/04 主分类号 A63F5/04
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