发明名称 PACHINKO GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To prevent impairment of a player's eagerness for the play by changing a game mode if the number of times of starting of variable display of symbols is small because the number of game balls entering a start pocket is small even though a lot of game balls are shot onto a game board surface. SOLUTION: The Pachinko game machine includes: a discharged ball number-counting means 47 for counting the number of discharged balls discharged to the outside of a playfield 5; a prize ball number counting means 46 for counting the number of prize balls put out based on the entrance of balls; a presentation mode-storing means 48 for storing a plurality of presentation modes to be displayed in a symbol display device 10; and a presentation mode changing means 49 for determining one presentation mode from the presentation modes stored in the presentation mode storing means 48 and changing the presentation mode in the symbol display device 10 into the determined presentation mode. The presentation mode changing means 49 changes the presentation mode when a game ball passes through a starting zone 13 if the discharged ball number-counting means 47 counts at least a first prescribed number of discharged balls but if the number of prize balls counted by the prize ball counting means 46 is a second prescribed number or less. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010075302(A) 申请公布日期 2010.04.08
申请号 JP20080245130 申请日期 2008.09.25
申请人 KYORAKU SANGYO KK 发明人 HIRAMATSU SHINJI
分类号 A63F7/02 主分类号 A63F7/02
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