发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing to stir up a speculative spirit while suppressing the lowering of a taste. Ž<P>SOLUTION: A Pachinko machine 10 includes a game area on which a game ball guided upward by a shooting falls, and a first variable winning device and a second variable winning device which are provided in the game area and changed into an open state and a closed state. The Pachinko machine draws a lottery on whether or not producing a big win state by a predetermined trigger and, when the big win is produced, either one of both the variable winning devices is drivenly controlled and may be in an open state. The game machine is configured to repeatedly open the first variable winning device first specified times in the big win state where the first variable winning device is drivenly controlled, and to repeatedly open the second variable winning device second specified times, which is different from the first specified times, in the big win state where the second variable winning device is drivenly controlled. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2010069334(A) 申请公布日期 2010.04.02
申请号 JP20100001318 申请日期 2010.01.06
申请人 SANYO PRODUCT CO LTD 发明人 SHIRAISHI DAISUKE
分类号 A63F7/02 主分类号 A63F7/02
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