发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To satisfy a player by amusing the player regardless of the game experiences of the player and securing the reliability of a performance. SOLUTION: A game machine includes: a display screen for displaying prescribed performance contents; a bridge 321 forming a moving route through which a pseudo ball F moves on the front surface of the display screen; pawl members 701 and 702 for stopping the movement of the pseudo ball F in the middle of the moving route by being projected at a position where the pseudo ball F passes through while moving in the moving route in synchronism with the performance contents of the display screen, and projections 324 and 325 provided on such a position that the pseudo ball F can pass through when the pawl members 701 and 702 are not projected and the pseudo ball F cannot pass through since the interval D2 with the pawl members 701 and 702 becomes shorter than the diameter of the pseudo ball F when the pawl members 701 and 702 are projected. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010063631(A) 申请公布日期 2010.03.25
申请号 JP20080232478 申请日期 2008.09.10
申请人 KYORAKU SANGYO KK 发明人 ITO GO;HAMADA TAKAHIRO
分类号 A63F7/02 主分类号 A63F7/02
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