发明名称 GAME DEVICE, GAME DEVICE CONTROL METHOD, PROGRAM, AND INFORMATION STORAGE MEDIUM
摘要 To provide a game device having a character transformation function and in which prevention of unnatural display of change of posture and facial expression of a character object is realized while suppressing increase in an amount of data and an amount of work related to motion data. In the present invention, a skeleton part (joint or bone) which is set for a character object placed in a virtual three-dimensional space is rotated so that a position of a predetermined vertex of the character object changes from a first position to a second position. In the present invention, a player is guided to change at least one of the first position and the secondposition. In a case where at least one of the first position and the second position is changed by the player, the position of the skeleton part is corrected so that the position of the predetermined vertex of the character object changes from the first position to the second position in a case where the skeleton part is rotated by a predetermined angle (S103, S104).
申请公布号 EP2164048(A1) 申请公布日期 2010.03.17
申请号 EP20080704448 申请日期 2008.02.05
申请人 KONAMI DIGITAL ENTERTAINMENT CO., LTD. 发明人 KONDA, TOMOKI;TSUNASHIMA, TADAAKI
分类号 G06T13/40;A63F13/00;G06T19/00;G06T19/20 主分类号 G06T13/40
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