摘要 |
A card game simulative of automobile track racing comprises a deck of cards having several categories of cards, including lap cards, offensive pit cards, defensive pit cards, sponsor cards, and a draft card, a die for determining a track condition for each round of play, and a method for keeping score to determine the order of finish for each player. The rules of the game closely simulate auto track racing with each player utilizing the cards in a strategic manner based upon certain track conditions and that approximates the strategic decisions an actual auto track racer makes during a race.
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