发明名称 Method for creating and releasing video games with movie machinima and creating interactive educational machinima of the great books and classics
摘要 Opportunity abounds for machinima, games, and worlds based upon the Great Books and Classics, epic films, and historical events. Machinima, video games, and virtual worlds lack character, soul, and story, as has been well-documented throughout the literature and in prior art. A novel form of machinima and virtual worlds loyally based on Great Books is envisioned, as well as a novel manner for releasing video games based on movies with complete machinima renderings of the films the games are based on. A method for allowing players or viewers to view the action, from great books or films, from all angles and interact with it is proposed. Commercial, artistic, educational, actor-training, and other exalted opportunities will abound as soulful machinima and worlds based upon the classics are realized, beginning with machinima loyal to epic stories, and allowing a spectrum of player interactions, where the player's ideas and actions have varying consequences.
申请公布号 US2010062849(A1) 申请公布日期 2010.03.11
申请号 US20080283108 申请日期 2008.09.08
申请人 MCGUCKEN ELLIOT 发明人 MCGUCKEN ELLIOT
分类号 A63F13/00 主分类号 A63F13/00
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