发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of improving a performance effect by executing a forenotice performance. SOLUTION: A performance control CPU of a game machine specifies a win-time determination result from a win-time determination notification command transmitted from a main board 11 (S602), and determines a forenotice performance pattern type based on the specified win-time determination result using determination data which are so set that the forenotice performance is easily executed in a big win when a game value is high (S603-S605). The performance control CPU determines either of the forenotice performance patterns contained in the determined forenotice performance pattern type (S607-S609). Whether or not the consecutive number of the determined forenotice performance pattern is less than a total retention storage number when starting the variation, which is specified by a retention storage number notification command and the display number of an operation-start winning storage display area 5H (S610). COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010046160(A) 申请公布日期 2010.03.04
申请号 JP20080211210 申请日期 2008.08.19
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;SUGAYA MASATAKA
分类号 A63F7/02 主分类号 A63F7/02
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