发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine easily discriminating a game entering the game state advantageous to a game player and simply setting the state of the game machine to the initial state when performing the presentation in the game state advantageous to the game player and the normal game state other than the game state advantageous to the game player in the same or similar mode. SOLUTION: When backup is effective (S14:Yes), a value of a stack pointer and respective data retreated to a backup area are returned to a state before power-off (before power failure). Then when the game state is in the probability variable state, a special notification flag is turned on and the control is continued from the state before the power-off (S15-S19). Thus, the probability variable state is shown in a display control board, and a notification lamp emits light. An operator turns off the power supply on visually confirming light emission of the notification lamp, and returns a power of a Pachinko machine with a clear switch pressed down. The state of the Pachinko machine is thus set to the initial state. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010042319(A) 申请公布日期 2010.02.25
申请号 JP20090270749 申请日期 2009.11.27
申请人 SANYO PRODUCT CO LTD 发明人 KAZAOKA KIKUO
分类号 A63F7/02 主分类号 A63F7/02
代理机构 代理人
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