发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To exert a high performance effect by adopting a predictive performance while preventing deterioration of a game property by interruption of a game in a game machine producing a time-shortened game state. SOLUTION: A game is progressed in a regular game state or a time-shortened game state where a game ball easily enters a second operation-start hole 120. When a first retention obtained by entering a ball in a first operation-start hole 105 and a second retention obtained by entering a ball in the second operation-start hole 120 are stored, a control means 200 prioritizes processing based on the second retention. Before the variable display of special symbols is started based on the first retention and the second retention, a performance control means 502 executes a predictive performance based on both retentions. However, a predictive performance based on the first retention is non-executed in the time-shortened game state. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010036043(A) 申请公布日期 2010.02.18
申请号 JP20090211981 申请日期 2009.09.14
申请人 KYORAKU SANGYO KK 发明人 AMANO TAKAYUKI;MOMOSE TOMOYA
分类号 A63F7/02 主分类号 A63F7/02
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