发明名称 PACHINKO GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a means for preventing a user from easily identifying what prize suspension triggered a read-ahead presentation and giving the user hope for any other variations than trigger suspension when the read-ahead presentation starts in a Pachinko game machine of a type that executes the read-ahead presentation by displaying identification information related to previous suspension when the suspension meeting an execution requirement for the read-ahead presentation is temporarily memorized. Ž<P>SOLUTION: The Pachinko game machine is designed so as to keep executing lottery for the read-ahead presentation until it wins when the suspension that triggers the read-ahead presentation (trigger suspension) is temporarily memorized, and to execute the read-ahead presentation, when it wins the lottery, for a period from that variation until the variation related to the trigger suspension. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2010029232(A) 申请公布日期 2010.02.12
申请号 JP20080191512 申请日期 2008.07.24
申请人 SAMMY CORP 发明人 SUZUKI HIROYUKI;NAKAYA YASUBUMI
分类号 A63F7/02 主分类号 A63F7/02
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