发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of inducing players who operates a performance operation means less frequently, to efficiently operate it. SOLUTION: This game machine includes: advantageous state production means for producing an advantageous state when stop symbols after variation, of symbol display means for variably displaying game symbols, is brought into a big win mode; an operation button being externally operable; external operation performance control means controlling an external operation performance for executing a predetermined performance when the operation button is operated during a predetermined operation valid period in the symbol variation by the symbol display means; operation validity notification means for notifying that it is during the operation valid period; and a non-operation counter for counting the number of operation valid periods finished without operating the operation button; wherein this game machine is configured to change a notification mode by the operation validity notification means based on the count value of the non-operation counter when either of a plurality of types of selection tables set with the notification means for use in the operation validity notification means is selected (S21-S23). COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010029442(A) 申请公布日期 2010.02.12
申请号 JP20080194811 申请日期 2008.07.29
申请人 FUJISHOJI CO LTD 发明人 KUZE SOHEI
分类号 A63F7/02 主分类号 A63F7/02
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