摘要 |
PROBLEM TO BE SOLVED: To provide a game machine capable of improving amusement in control to a big winning game by a notice. SOLUTION: When information to be one of several kinds of 16R probability variable big winnings of different advantage degrees for a player among several kinds of winnings is held and stored, a 16R probability variable notice whose object is the holding storage is executed before starting variable display based on the holding storage. COPYRIGHT: (C)2010,JPO&INPIT |