发明名称 CARD TYPE LEARNING TOOL, LEARNING DEVICE, PROGRAM FOR THE LEARNING DEVICE, AND STORAGE MEDIUM CONTAINING THE PROGRAM
摘要 <p>This invention is characterized by performing learning in a match game in such a manner that an offense selects one question or plural reference questions from a large number of questions stored in a memory 42 by an input means 32 and displays the selected question or reference questions on a display screen 42 and a defense inputs an answer or answers thereto, followed by the offense giving an answer or answers thereto; a loser of the match game is presented with a damage point in accordance with the result of judgment as to a right-wrong answer to each answer inputted; the plural reference questions are permitted to be presented when a damage point of a competitor of the match game is or above a predetermined value; and the plural reference questions are permitted to be presented only when a winner of the match game puts a card 3 used for the match game on an area 11 or another area 12 on the offense side on the condition that the card 3 is put on the another area 12 when the area 11 is filled with cards 3. This invention assists in learning enjoyably and obtaining a systematic knowledge while heightening learning results.</p>
申请公布号 EP2146333(A1) 申请公布日期 2010.01.20
申请号 EP20080740455 申请日期 2008.04.09
申请人 KAKUI, YASUO 发明人 KAKUI, YASUO
分类号 G09B3/06;A63F1/02;A63F3/00;A63F9/18;A63F13/00;G09B3/00;G09B5/00;G09B7/00;G09B7/02 主分类号 G09B3/06
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