发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing the decline of the operating rate of the game machine and continuously executing the performance of making a player have a prescribed expectation feeling while giving an opportunity to shift to an advantageous game state to the player. SOLUTION: By a sound lamp controller 113, a continuous notice performance is simultaneously executed by a third pattern display device 81 in parallel with a variation performance. In this case, since setting is performed so as to execute the continuous notice performance in addition to the variation performance during the time allocated to the execution of the variation performance, the execution time of the variation performance is prevented from becoming long accompanying the execution of the continuous notice performance. Thus, since the held variation performances are quickly consumed, even in the situation of holding many variation performances, the player is allowed to continuously hit balls. Thus, the decline of the operating rate of a Pachinko game machine 10 is suppressed, and the performance of making the player have the prescribed expectation feeling is continuously executed while giving the opportunity of a big winning to the player. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2010005364(A) 申请公布日期 2010.01.14
申请号 JP20080250725 申请日期 2008.09.29
申请人 SANYO PRODUCT CO LTD 发明人 KISHIMOTO SHINJI
分类号 A63F7/02 主分类号 A63F7/02
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