摘要 |
Embodiments are directed towards employing a playful incentive to encourage users to provide feedback that is useable to train a classifier. The classifier being associated with any of a variety of different settings, including but not limited to classifying: messages as ham/spam, images, advertising, bookmarking, music, videos, photographs, shopping, or the like. An animated image, such as a pet, provides an interface to the classifier that encourages and responds to user feedback. Users may share their classifiers or aspects thereof with other users to enable a community of knowledge to be applied to a classification task, while preserving privacy of the user feedback. One form of sharing may be within the context of a competitive game. Various evaluations may be performed on a classifier to indicate user feedback consistency, or quality. Classifiers may also be used to provide users with advertisements, products, or services based on the user's feedback.
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