发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine in which a player can aggressively participate in variable display of a symbol display to impart game performance different from heretofore, so that the interest of a game is extremely enhanced. SOLUTION: The Pachinko game machine 10 include an outer frame, a body frame 12 set in front of the outer frame and openably/closably supported at a side part of the outer frame, and a front door frame 13 set in front of the body frame 12 and openably/closably supported at a side part of the body frame 12. When a game ball shooting handle 18 set in the lower part of the Pachinko game machine 10 is operated, a game ball in an upper tray 23 is shot toward a playfield. In the Pachinko game machine 10, when a time-shortening switch 108 is operated during the variable display of a symbol display device, the game is stopped in a state that a jackpot symbol is displayed, and when the time-shortening switch 108 is subjected to operation release, the stopping is kept as it is, or is subjected to re-variation, then the game is stopped in the combination of other symbols. Accordingly the player can aggressively participate in the game with respect to the variable display. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2009297583(A) 申请公布日期 2009.12.24
申请号 JP20090230344 申请日期 2009.10.02
申请人 SANYO PRODUCT CO LTD 发明人 ISHIZUKA KEITA;IMOTO MASAHIKO
分类号 A63F7/02 主分类号 A63F7/02
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