发明名称 Method and apparatus for automatic coalescence of connected rigid bodies
摘要 The present invention pertains to a method and apparatus for simulating the motion of three dimensional models, toys, games, etc. In one embodiment, the method may include receiving a plurality of three dimensional objects for motion simulation. The method may also include determining at least two three dimensional objects from the plurality of three dimensional objects that do not move relative to each other during motion simulation. A super body may then be constructed that represents the determined at least two three dimensional objects, and a motion of the super body computed at a physics simulation engine to simulate motion of the super body and any remaining three dimensional objects that are not part of the super body.
申请公布号 US2009315885(A1) 申请公布日期 2009.12.24
申请号 US20080214482 申请日期 2008.06.18
申请人 ROBLOX CORPORATION 发明人 BASZUCKI DAVID B.
分类号 G06T17/10 主分类号 G06T17/10
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