发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To show a continuous performance to a player to the end while preventing the change of a game state from becoming hard to recognize and a disadvantage from being given to the player. SOLUTION: In an initial game state, rare RT and disadvantageous RT, when a watermelon which can be won simultaneously with big bonuses (A)-(C) or a regular bonus and also can be won alone is won, a bonus winning reporting performance is executed. While there are a single game performance executed in one game only and the continuous performance continued over 2 to 5 games as the bonus winning reporting performance, when the number of remaining games of the disadvantageous RT is 5 or less, the new execution of the continuous performance is inhibited unless one of the big bonuses (A)-(C) or the regular bonus is won. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2009291439(A) 申请公布日期 2009.12.17
申请号 JP20080148587 申请日期 2008.06.05
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;HIRATA SEIYA
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
主权项
地址