发明名称 SLOT MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a slot machine giving a feeling of tension to a game player in the progress of a game played in a replay selection high state, and giving a feeling of expectation for advantageous progress of the game to the game player to enhance and keep the player's interest to the game. Ž<P>SOLUTION: This slot machine includes: a winning combination lottery means; a reel control means; a winning flag control means; a replay control means; and a replay selection high state control means, wherein the replay selection high state includes a first replay selection high state starting when a predetermined start requirement is satisfied, a second replay selection high state canceling the first replay selection high state when a predetermined winning combination is won in the first replay selection high state and starting a next game, and a replay selection high state during an internal lottery performed in a game of an internal lottery state, and in the winning combination lottery, a winning combination and a predetermined winning combination which becomes a starting requirement for the second replay game selection high state are often won at the same time. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2009285511(A) 申请公布日期 2009.12.10
申请号 JP20090212551 申请日期 2009.09.14
申请人 SAMMY CORP 发明人 IIZUKA TATSUKI
分类号 A63F5/04 主分类号 A63F5/04
代理机构 代理人
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