发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine capable of suppressing the lowering of a working rate of a game machine and consecutively executing a performance giving a predetermined expectation to a player while giving a chance to shift to an advantageous game state for the player. SOLUTION: A voice lamp control device 113 simultaneously executes a consecutive forenotice performance in parallel to a variation performance by a third symbol display 81. In this case, this game machine is set to execute the consecutive forenotice performance as well as the variation performance within a limited time for the execution of the variation performance so as to prevent the elongation of the execution time of the variation performance by the execution of the consecutive forenotice performance. The retained variation performance is quickly consumed, so that the player can continue the shooting of game balls, even while retaining many variation performances. This method can thus suppress the lowering of the working rate of the Pachinko machine 10 and consecutively execute the performance giving the predetermined expectation to the player while giving a chance of the big win to the player. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2009285469(A) 申请公布日期 2009.12.10
申请号 JP20090199110 申请日期 2009.08.29
申请人 SANYO PRODUCT CO LTD 发明人 KISHIMOTO SHINJI
分类号 A63F7/02 主分类号 A63F7/02
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