发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a slot machine which can effectively heighten players' expectation at the final stage of a replay high probability condition. SOLUTION: After RT (1) advantageous to players ends, the slot machine shifts to an initial game condition. When replays (8) to (10) are won, the machine shifts to the RT (1) again. When a replay (1) is won, the machine shifts to RT (2) disadvantageous to the players. A sub CPU 91a carries out a battle performance suggesting the possibility that a special combination has been won and the possibility that SCT in which a procedure for avoiding the winning of the replay (1) is announced in a subsequent initial game condition has been won at the final stage of the RT (1). In the battle performance, the machine carries out a performance indicating an attack of an ally at an initial stage on condition of the winning of the SCT. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2009285012(A) 申请公布日期 2009.12.10
申请号 JP20080139013 申请日期 2008.05.28
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;BUSUJIMA SHIGETO;TOYODA TAKAMITSU;YONEDA TAKAYA
分类号 A63F5/04 主分类号 A63F5/04
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