发明名称 SLOT MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a slot machine which can effectively heighten players' expectation at the final stage of a replay high probability condition. SOLUTION: After RT (1) advantageous to players ends, the slot machine shifts to an initial game condition. When replays (8) to (10) are won, the machine shifts to the RT (1) again. When a replay (1) is won, the machine shifts to RT (2) disadvantageous to the players. A sub CPU 91a carries out a battle performance suggesting the possibility that a special combination has been won and the possibility that SCT in which a procedure for avoiding the winning of the replay (1) is announced in a subsequent initial game condition has been won at the final stage of the RT (1). The sub CPU 91a carries out an SCT lottery to decide whether or not the SCT is granted during a BB and to decide on its continuation rate, and carries out an SCT suggestion performance suggesting the possibility of winning the SCT during the BB. The SCT suggestion performance comprises a plurality of patterns. The sub CPU 91a chooses the pattern of the SCT suggestion performance with a probability corresponding to the SCT suggestion continuation rate. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2009285016(A) 申请公布日期 2009.12.10
申请号 JP20080139017 申请日期 2008.05.28
申请人 SANKYO CO LTD 发明人 OGURA TOSHIO;BUSUJIMA SHIGETO;TOYODA TAKAMITSU;YONEDA TAKAYA
分类号 A63F5/04 主分类号 A63F5/04
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