摘要 |
A game server device, which can communicate with a plurality of game terminal devices through which registered players can play a match-up game, is provided with a rating calculating unit for calculating players' rating at every match-up, a comparing unit for comparing all registered players' average values with their standard rating value, an adjusting unit for carrying out processing to make the average values close to the standard value, a CPU player setting unit for setting a CPU player to an opponent player of the registered player. If the average value is smaller than the standard value, the adjusting unit sets the CPU player as an opponent player of the registered player and sets CPU player's rating to be larger than its original rating in the calculation of the registered player's rating and, if it is reverse to that, the adjusting unit sets the CPU player's rating to be smaller than the original rating in the calculation of the registered player's rating. The average value of all the players' on rating indicative of the strength of a match-up game is made close to the standard value. |