发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To provide a game machine which determines whether or not to perform ball extracting announcement during executing performance according to situation, and does not perform the ball-extracting announcement even when a storage tray is full of the game balls while operation of a performance button is effective under specific performance. SOLUTION: During displaying specific performance which asks a game player for an operation of a performance button 23, when the ball extracting command is received from a main control means 41a (S11; Yes), when the timer value of a performance button effective timer T is not 0 (during effective term of the button operation) (S12; No), the ball extracting command is not output from a performance control means 43a to an LC display control means 44a until the timer value T becomes 0 and the performance button effective flag is reset. COPYRIGHT: (C)2010,JPO&INPIT
申请公布号 JP2009279313(A) 申请公布日期 2009.12.03
申请号 JP20080136562 申请日期 2008.05.26
申请人 FUJISHOJI CO LTD 发明人 SUZUKI YASUO
分类号 A63F7/02 主分类号 A63F7/02
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