摘要 |
The subject matter of this specification can be embodied in, among other things, a method that includes monitoring game play information transmitted from a gaming device to a server. The monitored information specifies a gaming patron's interactions with the gaming device. The method also includes recording, in a data store of the server, player information comprising the game play information for the gaming patron and a communication device identifier that specifies a communication device associated with the gaming patron. The method includes generating at the server an electronic message that includes one or more offers personalized for the gaming patron based on the recorded player information and transmitting, using a messaging interface, the electronic message to the communication device specified by the communication device identifier.
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