发明名称 EFFICIENT 2-D AND 3-D GRAPHICS PROCESSING
摘要 <p>Techniques for supporting both 2-D and 3-D graphics are described. A graphics processing unit (GPU) may perform 3-D graphics processing in accordance with a 3-D graphics pipeline to render 3-D images and may also perform 2-D graphics processing in accordance with a 2-D graphics pipeline to render 2-D images. Each stage of the 2-D graphics pipeline may be mapped to at least one stage of the 3-D graphics pipeline. For example, a clipping, masking and scissoring stage in 2-D graphics may be mapped to a depth test stage in 3-D graphics. Coverage values for pixels within paths in 2-D graphics may be determined using rasterization and depth test stages in 3-D graphics. A paint generation stage and an image interpolation stage in 2-D graphics may be mapped to a fragment shader stage in 3-D graphics. A blending stage in 2-D graphics may be mapped to a blending stage in 3-D graphics.</p>
申请公布号 EP2126846(A2) 申请公布日期 2009.12.02
申请号 EP20080730042 申请日期 2008.02.15
申请人 QUALCOMM INCORPORATED 发明人 JIAO, GUOFANG;DORBIE, ANGUS M.;YUN, JAY C.;DU, YUN;YU, CHUN
分类号 G06T15/00 主分类号 G06T15/00
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