发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide an apparatus which can make a game player recognize the game state, especially, an important state even in noises, and also, cannot be easily destroyed or carried away. Ž<P>SOLUTION: The game machine includes a game controller which controls the game state conforming to a game operation using a Pachinko ball, and the game controller turns on a control switch 59 under a specified game state. On the front surface of the game machine, a cylindrical opening 46 which enables a finger of the game player to be inserted is installed. In the opening 46, a vibration switch 56 which can be pressed, and a vibrating unit 54 which vibrates the cylindrical internal wall surface forming the opening 46 are installed. The vibrating unit 54 consists of a vibration transmitting cylinder 51 having a cylindrical internal wall 51a, a coil 52 and a vibrating ring 53, and vibrates by the repeated generation of attraction and repulsion between the vibrating ring 53 which becomes an electromagnet when AC current is fed to the coil 52 by a power source 60, and the vibration transmitting cylinder 51 which is formed of a permanent magnet. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2009273538(A) 申请公布日期 2009.11.26
申请号 JP20080125450 申请日期 2008.05.13
申请人 OLYMPIA:KK 发明人 HOSHINO HIDEAKI
分类号 A63F7/02 主分类号 A63F7/02
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