发明名称 AUDIO SPATIALIZATION AND ENVIRONMENT SIMULATION
摘要 <p>A method and apparatus for processing an audio sound source to create four-dimensional spatialized sound. A virtual sound source may be moved along a path in three-dimensional space over a specified time period to achieve four-dimensional sound localization. A binaural filter for a desired spatial point is applied to the audio waveform to yield a spatialized waveform that, when the spatialized waveform is played from a pair of speakers, the sound appears to emanate from the chosen spatial point instead of the speakers. A binaural filter for a spatial point is simulated by interpolating nearest neighbor binaural filters chosen from a plurality of pre-defined binaural filters. The audio waveform may be processed digitally in overlapping blocks of data using a Short-Time Fourier transform. The localized sound may be further processed for Doppler shift and room simulation.</p>
申请公布号 EP2119306(A2) 申请公布日期 2009.11.18
申请号 EP20080731259 申请日期 2008.03.03
申请人 MAHABUB, JERRY;BERNSEE, STEPHAN M.;SMITH, GARY 发明人 MAHABUB, JERRY;BERNSEE, STEPHAN M.;SMITH, GARY
分类号 H04S7/00 主分类号 H04S7/00
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