摘要 |
When a game terminal (1) transmits progress status information including a score to a storage server (2), the storage server (2) stores the progress status information into a progress status information storage unit (204). At this time, if the stored score exceeds a predetermined threshold value, the storage server (2) transmits the score to a score server (3), which registers the received score into a ranking storage unit (301). The threshold value is updated by a threshold updating unit (306) in the score server (3) according to a predetermined threshold order and at a predetermined timing. Scores not exceeding the threshold value are deleted by a ranking deletion unit (307). The updated threshold value is then transmitted to the storage server (2). |