发明名称 MATCHING GAME FOR LEARNING ENHANCEMENT
摘要 A matching-based competitive game is used to reinforce the association, correlation, translation, or equation of values. The values are indicia on the face of the tiles, where each tile has at least two different indicia. These values may be cross-language vocabulary words, geographic entities, arithmetic valuations, or chemical symbols, as examples. The classic game of dominoes provides a single tile for every combination of two values in the value set, including the identity element. Because the mathematical increase in combinations, and thus the size of the tile set, becomes prohibitively large for a reasonably-sized value set, the tile set is reduced, resulting in a group of smaller tile sets, having essentially the same statistical matching capability of a normal domino set. The winner(s) of the game are defined as the first player(s) who complete a predetermined number of matches of the indicia values on their tiles.
申请公布号 WO2009129518(A2) 申请公布日期 2009.10.22
申请号 WO2009US41059 申请日期 2009.04.19
申请人 DVORAK, ROBERT, V.;DVORAK, BERNADETTE, D. 发明人 DVORAK, ROBERT, V.;DVORAK, BERNADETTE, D.
分类号 A63F1/04;A63F3/00 主分类号 A63F1/04
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