摘要 |
Game data that can be conveniently used by a game program is provided: a save API processing module is configured as an application processor calls a save data utility function for data saving; a status acquisition unit acquires status information indicating the status of environment for executing the game program; an appending unit appends the status information thus acquired to the game data acquired by a game data acquisition unit as additional information and stores the resultant data in a hard disk; an additional information acquisition unit in a load API processing module acquires the additional information from the saved data; a determination unit determines whether the current status information matches the additional information; and the result of determination is communicated by a notification unit to the application processor.
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