发明名称 GAME MACHINE
摘要 <P>PROBLEM TO BE SOLVED: To provide a game machine capable of making a player interested in a game state to be started according to the stopping operation of a subordinate reel and the result of the stopping operation, and capable of preventing the player from feeling a sense of distrust on the information suggesting setting value. Ž<P>SOLUTION: The game machine stores a plurality of pieces of presentation information for executing presentation suggesting that the setting value stored in a setting value storing means is not a setting value included in a prescribed range. If a bonus game-actuating winning combination is determined as an internal winning combination during the operation in a specific game state, one of the plurality of pieces of presentation information is selected at a prescribed probability based on the setting value stored in the setting value-storing means, and the presentation is executed based on the selected presentation information. Ž<P>COPYRIGHT: (C)2010,JPO&INPIT Ž
申请公布号 JP2009219813(A) 申请公布日期 2009.10.01
申请号 JP20080070460 申请日期 2008.03.18
申请人 ARUZE CORP 发明人 YAGI ATSUSHI;FUJITA AKIO;NISHIOKA TOYOFUMI
分类号 A63F5/04 主分类号 A63F5/04
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