摘要 |
A toy for shooting two-player games for enabling the players to actually sensing thrills when they play close fighting. The toy comprises an infrared signal generating section (25), an infrared signal receiving section (31), a damage value determining section (35), a radio wave signal generating section (37), an radio wave receiving section (39), a field intensity judging section (41), a damage value state determining section (49), and a damage state expressing unit (51). The damage value determining section (35) varies the parameter value depending on the result of the judgment by the field intensity judging section (41). |