发明名称 |
GAME PROGRAM, GAME DEVICE, AND GAME CONTROL METHOD |
摘要 |
The present invention is related to reducing difference between a period of time elapsing until a first moving object moving in conjunction with a motion of a first character passes through a plane and a period of time elapsing until a second moving object released by a second character passes through he plane. A first moving object moving in conjunction with a motion of a first character is displayed on an image display unit with image data for the first moving object. Then, arrival time elapsing since a second moving object is released by a second character until the second moving object arrives at a predicted passage plane is computed based on velocity of the second moving object and distance from a position of the second moving object when the first moving object starts performing a motion to the predicted passage plane. Next, a control unit executes processing of correcting base arrival time for reducing absolute value of difference between the base arrival time and the arrival time. Thereby difference between the period of time required for arrival of the first moving object at the predicted passage plane and the period of time required for arrival of the second moving object at the predicted passage plane.
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申请公布号 |
US2009227373(A1) |
申请公布日期 |
2009.09.10 |
申请号 |
US20090397782 |
申请日期 |
2009.03.04 |
申请人 |
KONAMI DIGITAL ENTERTAINMENT CO., LTD. |
发明人 |
YAMAMOTO NARIAKI |
分类号 |
G05G9/047;A63F9/24 |
主分类号 |
G05G9/047 |
代理机构 |
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代理人 |
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主权项 |
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地址 |
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