发明名称 PROGRAM, INFORMATION STORAGE MEDIUM, AND GAME MACHINE
摘要 <p><P>PROBLEM TO BE SOLVED: To provide a program, an information storage medium and a game machine capable of enhancing the significance of the presence of an opponent character and giving a fun to a player in a game using a player character and the opponent character in an object space. <P>SOLUTION: This program sets a hit region of the player character and a hit region of the opponent character, determines whether or not the hit region of the player character and the hit region of the opponent character are hit or not, executes processing to move the player character according to the result of the hit determination, sets a first hit region and a second hit region to the player character, when acquiring a predetermined input information from the player, executes processing for accelerating the player character and, when determining that the second hit region of the player character and the hit region of the opponent character are hit, executes processing for decelerating the player character. <P>COPYRIGHT: (C)2009,JPO&INPIT</p>
申请公布号 JP2009201743(A) 申请公布日期 2009.09.10
申请号 JP20080047457 申请日期 2008.02.28
申请人 NAMCO BANDAI GAMES INC 发明人 KOYANAGI SODAI;SASAKI TAKU;AOYAMA TAKEKI;KOBAYASHI HIROYUKI;FUJITA HIROYUKI
分类号 A63F13/00 主分类号 A63F13/00
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