发明名称 GAME MACHINE
摘要 PROBLEM TO BE SOLVED: To execute effective advance notice presentation with the content corresponding to a subject that a player has a strong desire to know in advance in relation to a result extracted from the variably display of symbols executed according to the number of stored start-suspended balls. SOLUTION: An integrated CPU selects an advance notice content pattern selection table A stored in a ROM while an advance-notice execution possible frequency F1 is set (F1>0), and selects an advance notice content pattern selection table B stored in the ROM while an advance-notice execution possible frequency F2 is set (F2>0). The integrated CPU selects an advance notice content pattern selection table C stored in the ROM while an advance-notice execution possible frequency F3 is set (F3>0). Then, the integrated CPU selects an advance notice content pattern in the selected advance notice content pattern selection table based on a presentation pattern and the value of an advance-notice content pattern apportioning random number. COPYRIGHT: (C)2009,JPO&INPIT
申请公布号 JP2009202007(A) 申请公布日期 2009.09.10
申请号 JP20090142715 申请日期 2009.06.15
申请人 NEWGIN CO LTD 发明人 YAMADA YOSHIHARU;ANPO SHINGO
分类号 A63F7/02 主分类号 A63F7/02
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